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What is Visions of Zosimos

Visions of Zosimos (VoZ) is an online collectible card game that seamlessly integrates deep tactical turn-based combat in a hex based layout, while harnessing the social aspects of the massively multiplayer online (MMO) genre. .

VoZ is a PC game for windows based machines, built on the Hero Engine that will utilize a dedicated player client. A single game session will occur in a 3D board environment and allow each player to engage in direct combat with his or her avatar on the board, as well as play various cards from his or her deck enacting a multitude of effects on gameplay

Getting Started

330 559 The Throes of Creation 5


 

Get the Game: 

 

Visions of Zosioms is a Free to Play game that will be released 
on Steam soon! Until then, you can send us a direct email at 
Contact@ForeverInteractive.com and request an Alpha Key!

 

Log into the game:

 

When you first open the game, you will run into the log in screen.
You can create a new account by clicking Log In or clicking on one
of your accounts and clicking Go to Lobby.

 

login

 

Explore the Lobby: 

 

Once in the Lobby, you can join matches and chat with other
players! Before you join a match, you will need to create a
deck and a Homunculus first!

 

The Lobby will be your gateway to the Store to buy Cards to
build out your Homunculus and Deck as well as other goodies.

 

You can also check the Library for Gameplay Tips and Lore Bits.

 

Lobby

 

Create your Homunculus:

 

Your Homunculus is your way for your student to interact with their
deck in the dangers of the Afterlife. It is an amalgamtion of Materia
that you directly control. By clicking on the Lab you can create your
Homunculus.

 

Your new Homunculus will represent a different Faction or Element
for a new Deck. 
To the right, you can see the three different Materia
that makes up a Homunculus. By clicking on any of the three
Images, a wheel of selectable Materia cards of that type will appear.

Note that only certain combinations of Materia cards can be made
based on their Realm and Element.

 

Lab

 

Create your first Deck: 

 

A Deck can consist of 35 cards with a reccommended max of 60. Your 
deck can consist of Physical, Magical and Astral Cards that require 
Body, Mind and Soul Dice to use. You will want to have a mix of Attack 
Cost and Defense Cost cards to keep your dice pools in a constant flux. 

 

You will also want to keep track of the costs value itself to play cards 
early in the game or play the big ones near the end!

 

deck 2

 

Latest News

Twitch Stream 4/19 LIVE!

Apr 19, 2017 Game Updates
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Greetings Students! We will be playing Visions of Zosimos tonight at 6 PM CST. Our streamer, Cody, will be looking for players to duke it out in the Afterlife so feel free to pop in and play. If you don't have a key to…

New Construct's For Light Earth…

Jan 25, 2017 Dev Blog
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Visions of Zosimos is a complex video game. With over 50 cards in each set you are able to create multiple different types of decks with their own play styles. Something students will notice very early on is that decks…

Join our New Forums!

Dec 23, 2016 General
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As you can see our new webiste is live and so are our New Forums. For those of you have read and posted on our old forums do not be alarmed. They are Archived and can still be viewed. We encourage you to register on the…

Lore Delving - Controlling the…

Dec 16, 2016 Dev Blog
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We haven't Lore Delved into the Afterlife for a long time and I think a topic of recent discussion would be a perfect way to get back into it. In the game, your Student will control the Homunculus it creates but we…

Ambushes in the Board Game

Dec 10, 2016 Dev Blog
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When developing the Visions of Zosimos Board Game, we wanted to make it as faithful to the PC game as possible. After prototyping the game on paper for so long it seemed so natural and simple. The one outlier though…

Becoming Aware of Awareness

Dec 07, 2016 Dev Blog
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In our last blog post we discussed the ending of an era for our ability Intercept. This neutral ability was used for multiple cards and we couldn't just get rid of it without replacing it. Well, we could, but Intercept…

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