Search Our Site

Register
images/fp/voz-rotat_02.png

 


What is Visions of Zosimos

Visions of Zosimos (VoZ) is an online collectible card game that seamlessly integrates deep tactical turn-based combat in a hex based layout, while harnessing the social aspects of the massively multiplayer online (MMO) genre. .

VoZ is a PC game for windows based machines, built on the Hero Engine that will utilize a dedicated player client. A single game session will occur in a 3D board environment and allow each player to engage in direct combat with his or her avatar on the board, as well as play various cards from his or her deck enacting a multitude of effects on gameplay


The Tree of Life is not only a physical entity in the Afterlife but a philosophical entity in which the Alchemists of all Realms believe in.

 

The Alchemists of Light represent the Leaves and the Branches. They require the light of the sun to survive. Like the very branches of the Tree, the Light Realm looks down upon students of the Dark Realm and all other beings below it.

 

The Alchemists of the Dark Realm represent the roots of the Tree. Like the roots, the Dark Alchemists thrive in the depths,knowing that the seed started in the ground. They believe that the Light Alchemists are naive for believing that there was light before darkness when the Tree itself grew from darkness. 

 

Each Realm contains all of the four elements, Earth, Fire, Water and Air. There are also combinations of the Elements that have yet to be fully realized.

  VoZ Tree of Life

 

Void Icon

 

Fulcrum Icon

 

The Void represents the area between light and dark. It connects the Light and Dark Realms together but has no room for any of the Elements. The Void’s inclusion on the Tree has been debated for centuries. The followers of Light believe that they put it in the middle of the Tree because it has already corrupted the forces of Dark and is pushing its way up towards the tree while the Dark side would believe the opposite. It was also said to be the force that divides the two and each force is working its way to control the entire Tree. The Void is the only force keeping them from achieving their goals. The former is the more accepted of the theories. 

 

Neutral and impartial, the Fulcrum is the stuff that makes up the spaces between, that connects all of the Elements together in the center for both Light and Dark.  While the Void is a nothingness that consumes and takes over, the Fulcrum is an everything or Force that binds Creation and the Afterlife together. 

 

The Fulcrum was once the center of the Tree of Life and the Void was the surrounding force around the Tree. It wasn’t until recently that the Tree was changed because of the corruption of the Void, which we classify as its own Realm, as Light or Dark are Realms. The Fulcrum acts more like an Element because it is within all things. It can encompass and accept the Light or Dark but can not become joined with the Void.

Latest News

Twitch Stream 4/19 LIVE!

Apr 19, 2017 Game Updates
Default Image
Greetings Students! We will be playing Visions of Zosimos tonight at 6 PM CST. Our streamer, Cody, will be looking for players to duke it out in the Afterlife so feel free to pop in and play. If you don't have a key to…

New Construct's For Light Earth…

Jan 25, 2017 Dev Blog
Default Image
Visions of Zosimos is a complex video game. With over 50 cards in each set you are able to create multiple different types of decks with their own play styles. Something students will notice very early on is that decks…

Join our New Forums!

Dec 23, 2016 General
Default Image
As you can see our new webiste is live and so are our New Forums. For those of you have read and posted on our old forums do not be alarmed. They are Archived and can still be viewed. We encourage you to register on the…

Lore Delving - Controlling the…

Dec 16, 2016 Dev Blog
news image testtree
We haven't Lore Delved into the Afterlife for a long time and I think a topic of recent discussion would be a perfect way to get back into it. In the game, your Student will control the Homunculus it creates but we…

Ambushes in the Board Game

Dec 10, 2016 Dev Blog
devblog
When developing the Visions of Zosimos Board Game, we wanted to make it as faithful to the PC game as possible. After prototyping the game on paper for so long it seemed so natural and simple. The one outlier though…

Becoming Aware of Awareness

Dec 07, 2016 Dev Blog
devblog
In our last blog post we discussed the ending of an era for our ability Intercept. This neutral ability was used for multiple cards and we couldn't just get rid of it without replacing it. Well, we could, but Intercept…

Guests Online

We have 25 guests and one member online

  • Deanalorevy